Changing this will not affect monitor size input, as inches are commonly used for this around the world.
Select what unit of measurement (inches, centimeters or counts) to use for both distance input and calculation output. When you switch back from simple mode to advanced mode, all the simple more settings are retained. The output is simplified to just show the sensitivity, 360 distance, config FOV and special options. ADS, scope and Win/2D conversions will use MDV 0%.Normal conversions will use 360 distance. Special options are locked to a pre-selected setting, this will be displayed in the output.įOV Type is locked to the games native FOV type. Since secondary sensitivity and multiplier fields are hidden and forced to default values, some conversions won't be possible in simple mode.
It works like this:Īll fields that can be locked to a default value will be hidden.įor secondary sensitivity and multipliers the games default values are used. Simple mode will hide a lot of the options and use pre-defined values for them. Advanced mode will have all options visible and available.